#SWC11-Story World Conference-The Evolution of Gaming Behaviors

novembre 2, 2011 4 Comments

The Evolution of Gaming Behaviors

@simon_staffans So, at the Gamification panel at #swc11, moderated by @gzicherm and feat. @stitchmedia @jimbabb and @vpisteve.  Yes, « let’s talk about the bullshit in transmedia »

@simon_staffans and @vpisteve says many ppl don’t get the difference between transmedia storytelling and transmedia franchising

@mikemonello YES. Why should storytellers give a shit about games? @thebradking: It’s fun to see game people think transmedia is mainly about them

@ivanovitch In games panel. Can transmedia work without a meaningful story? Not all games require stories. And to be sure, not all stories need or benefit from game elements

Related posts:

  1. #SWC11-Story World Conference, Worldbuilding & Mythology
  2. #SWC11-Story World Conference, Games-Pitching-Storyworld-Tech-Money
  3. #SWC11-Story World Conference, The Way Forward
  4. #SWC11-Story World Conference, Co-Managing in Collaboration with Stakeholders
  5. #SWC11-extracts from the second panel
Tags: , , Transmédia
4 Comments to “#SWC11-Story World Conference-The Evolution of Gaming Behaviors”
  1. Buffee dit :

    You have the monopoly on useful inofmratoin-aren’t monopolies illegal? ;)

Leave a Reply

(obligatoire)

(obligatoire)